(To alter vessel vertical position, or other details, select the vessel with the mouse, then double click to open the vessel data window. The vessel follows the mouse horizontally, but remains at the sea surface. Now press and hold down the mouse button and move the mouse around. To select the vessel, move the cursor close to the vessel and click the mouse button – the message box (near the top of the 3D view) will confirm when the vessel has been selected. We have two new tutorial videos available These are on the subjects of the link and winch objects in OrcaFlex. You will find on this page a number of tutorial videos that answer frequently asked OrcaFlex questions. A shape representing a ship appears on screen, positioned at the sea surface, and the cursor reverts to the pointer shape. The results were seen to be very similar, with the exception. Place the cursor anywhere on the screen and click the mouse button. The cursor changes from the usual pointer to a crosshair cursor to show that you have now selected a new object and OrcaFlex is waiting for you to decide where to place it. Using the mouse, click on the new vessel button on the toolbar. Detailed 3D models can be imported into OrcaFlex and used to represent the various model objects in shaded graphics.Some examples of these are shown on the OrcaFlex image gallery others, including the object data, can be found among the OrcaFlex examples. To start with, we will build a simple system consisting of one line and one vessel only.
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